package org.applet.game.framework.core.common;

public class Point {

	int x;
	int y;
	
	public Point()
	{
		
	}
	
	public Point(int x, int y)
	{
		this.x = x;
		this.y = y;
	}
	
	public int getX() {
		return x;
	}
	public void setX(int x) {
		this.x = x;
	}
	public int getY() {
		return y;
	}
	public void setY(int y) {
		this.y = y;
	}
	
	public void move(int x, int y)
	{
		this.x += x;
		this.y += y;
	}
	
	public void clear()
	{
		x = 0;
		y = 0;
	}
	
	@Override
	public String toString() {
		return "Point ("+x+", "+y+")";
	}
}
